Lonely Castle
Work for a (canceled) theatrical play based on Romeo & Juliet. These scenes, as well as other graphics, where designed to be projected onto a physical scale set of a caste, using video mapping techniques.
The video is a small montage of renderings made for the introduction and interludes of the play. All environments where designed and visualized using Unreal Engine, to allow for real-time interactivity during the play, between the actress and the projected footage.

Disclaimer: I do not own the rights of the above photos. They belong to the corresponding photography agency and/or producer of the work. They are being used for previewing purposes only.








